30
Technical requirements in terms of video and projection:
· Screen ideally wide landscape ratio
· HDMI with connection on the stage
· Beamer, min. 4k lumens and resolution of 1920px1080p
Technical requirements in terms of audio:
· 2 DIs
· 2 monitors
· 2 guitar amps (valves)
· 1 guitar stand
Other requirements:
Two desks standing one in front of another. Each desk is 80x50cm
Please check our tech rider following this link: https://drive.google.com/drive/u/1/folders/19NFmMOEvQQW9mwXWg1FsW1WZtSx2HRqi
The core technology used for this performance is a 3D scanning. The democratisation of 3D scanning technology brought new creative possibilities. At the same time, it has popularised capturing of reality as means of entertainment. For example, a 3D scanning app Polycam allows to upload scans to the cloud and share it with app users. In the same way as social media, the content sharing of this app is based on likes and followers. Following this development, widely available 3D scanning could change how we create and share memories. If so, would the space reproduced in 3D be seen as just copy of reality? Or would it have values and characteristics to be categorised as new places altogether?
With this performance, we aim to approach artistically the aforementioned questions playing with memories, space, and definition of 3D-scanned reproductions of reality.
In terms of sound, we mis both acoustic and electronic production working with several synth, electric guitar, and harmonium. While, alien yet familiar visuals transport viewers to different realities, the warm guitar, synth, and harmonium sounds add organic touch to the over-digital visual experience.